Too I.M. team here is my Feedback wave...
I don't have internet at home so I try without success to play IM on my weak Netbook :/
Then tried it out on a dual-core Library computer (with a 2 hour time limit) with a little success but graphic where hideous due too Intel graphics.
I was lucky to find another near by library computer with better dual-core with built in ATi graphics and loaded up Google Chrome Portable and loaded up some of the demos. It would be nice to have the demo remember my graphics setting across browser.
the dialog audio is still kind of cheesy but passable ...the music is better but need more of the female choir motifs (i.e. Halo2-ish) and there need to be some kind of purpose behind the music (as in what are they singing about) it doesn't need to be audibly heard just intended.
playing on library PC set-up isn't the best situation so I can't really critique the game play, but seems like more could be don't there (interactivity).
the best thing this game has going for it in-my-opinion is the the Name & the Land-Sharks! There needs to be scene in this game where a HammerHead-land-sharks swim through the air (ref.: Alien 4 movie) Sharks eat things whole...have one eat me so i can shoot my way out out of it!
Less-American-Mech and more Bat-Pod stuffs (ref.: The Dark Night scene: where Bat-pod rolls side-ways out of the ally just before the Truck flip) It doesn't need to be identifiable...any type of machine that can change or do something awesome when your in a jam to turn the tide of a fight.
Automatic Shotgun nuff said
Zorg's ZF1 gun with replay (ref.: The 5th Element movie) nuff said!
these would most likely be hard implement Procedurals audio, textures, and dialog audio
these are the future man!!!!!
if any of this is helpful please let me know