SITREP - Week 031
published Friday, 20 Jan. 2012, 17:00 by Reese
An emotional coder, a coding composer, a teaching coding visual artist, a blissful non-coding but loving Game Director with an organizing wife. Believe it or not, but we are achieving symbiosis
Please remember that you can support the development of Interstellar Marines by upgrading your profile to Spearhead or Frontliner, or by purchasing a few Support Medals in our [Shop]
Read last weeks SITREP [Here]
Team debriefing
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"This week has been spent updating Uncle Gert's "Shares for Support Medals Giveaway" (Gert has decided to extended the Giveaway initiative for the entire 2012 (Which is where Interstellar Marines will change the world of online gaming :)) and Maria (My wife) is making sure that everybody receives their shares certificates etc. (Giant load off our shoulders, work-wise .. love you girl). |
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"When I started out this week's SITREP I was pretty sure that I had nothing to say. |
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"SARA: Entry mismatch. Subject appears to be offline. No record stored this week". |

"Jess has been and is still working hard on yet another Deadlock map (Codenamed: Mainline), which we'll share with you in next Fridays Deadlock update. We've got a good feeling about the layout and are really looking forward to see how it actually plays once the damage system is up and running".
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"SITREP: yes, this week has been dedicated to dynamic lights script, fixing some small bugs in the weather system and helping Nics expand his coding skills. Utilizing dynamic lights is just so much fun :)". |
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"For the past week I have been working to get the new Deadlock map to a point where it (aside from a number of issues that we will address along the way) is playable. |
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"SARA upgraded my personal coding skills this week. I was implemented with a basic Coder cyber-module, which is why I've managed to implement movement- and footsteps sounds in Deadlock using my first audio script (with some help from Anders). I feel mighty and powerful but I assume this is based upon my coding ignorance :)". |
Full Picture of the Week media section available [here]
Thanks for your support and feedback on our community website.
Feel free to preorder and support us by upgrading your profile.
All the best,
Kim (ZPSHicks) & the team at Zero Point Software
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voyager33mw:
1 month ago
Symbiosis? That made me chuckle. I'm surprised you guys just now realized it ;)
I look forward to the next iteration of Deadlock. Forget school work, I'll leave you guys some feedback next Friday. Have fun next week! :)
Windfeld:
1 month ago
Artist and a composer together ... who would have thought? Mmmm, fancy serializable abstract data types! :D ... (in other words: I should really look io up!)
Keep up the good work!
Handy:
1 month ago
Yay, next friday come fast please!!!
It is like when minecraft had secret friday update :)
Keep up the good work!
forgefire:
1 month ago
funcky stuff guys! Looking forward to the being able to die (and kill!) in deadlock and to try out Mainlines!
GortosXtreme:
1 month ago
Congrats, Nikolai! Don't learn too fast, or you might end up not needing the others anymore :D
ragnaros100:
1 month ago
I love readin these SITREPS! :). And whenever i get some money, I'll Upgrade to spearhead! :3 keep it up guys!
marine565_spred:
1 month ago
new map? yes! deadlock 2.0 is coming!
ClaymoreMD:
1 month ago
I just love the way how things move forward now. It's great to be able to test new things every now and then :-) The picture looks fantastic btw, I am sure the preview will be just as great as the previous one :-)
KrissSuperV:
1 month ago
Im going to pre-order this so i can play deadlock! :D I love how this game is coming out! keep the good work up! im going to be using unity now, one of the best game engines!
Daedolon:
1 month ago
Looks good can't wait till next Friday
Mtsmts:
1 month ago
Oh noes! :-O I'm skiing at friday.. :-p
shakabakoboyz:
1 month ago
i am very intersted in the game but i am still on the fence about buying ( but in the end i probly will buy it)
littlejediowen:
1 month ago
Interesting...
Antonio38425144:
1 month ago
Oooh I can't wait till next Friday. I wonder though, will the final version of Deadlock be downloadable?
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