SITREP - Week 020
published Friday, 23 Sept. 2011, 15:00 by Reese
Anyone up for a Deadlock environment sneak peak? Find out more about what's going on in this weeks SITREP
Please remember that you can support the development of Interstellar Marines by upgrading your profile to Spearhead or Frontliner, or by purchasing a few Support Medals in our [Shop]
Read last weeks SITREP [Here]
Team debriefing
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"Things are really moving fast on the terrain side of things (not to forget multiple leaps forward on all other areas of production as well) .. We now have a small TDM map materializing inside our dynamic cave environment, which will properly be part of your first Deadlock experience, as soon as humanly possible. |
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"Been working on kick ass multiplayer stuff. 'nuff said :)". |
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"Greetings Marines, Next up is more love for the interiors, also we've talked about moving the style into something that's more representative of "planned" out training area. So at the moment I'm looking at a lot of clean room reference. |

"Kim working with the Deadlock environment"
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"Cleanup week! as part of getting weapons and character assets ready for being customizable i had to do some cleanup and renaming, so now all assets and pipelines for character weapons and environment has been reworked to accomodate the changes, AHHHHH... nice and tidy. |
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"At the moment I am working on a few additional outdoor structures. For testing out domination type gameplay I have set forth to create different barricade-like installments that can be placed pretty much anywhere in the terrain and used as capture areas, bomb spots or something along those lines. They are basically composed of little elevated platforms, crates and small walls for cover arranged to work as a small fortified camp. I am also experimenting with a guard tower that might afford some scope action. |
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"Hoorraah.. Finally got some more music online. Nest week I'll be starting on more serious basis working with sound design and implementing the basics on the Deadlock level(s). |
InterstellarMarines.com Summary
- Ask The Developers (Week 24):
- "Will you enforce team play or will you leave it up to the players to stick together or not? (like is there a maximum distance the players can be apart or can they just do whatever?)"
Picture of the Week 0044
Scoring for Deadlock: Initial Idea - Continued
Thanks for your support and feedback on our community website.
Feel free to preorder and support us by upgrading your profile.
All the best,
Nicolai (Reese) & the team at Zero Point Software
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Talnoy:
1 year, 8 months ago
Wow! Those screenshots look stunning :) I am so excited for when this game releases.
Keep at it boys - fight the good fight :D
forgefire:
1 year, 8 months ago
that photo of kim with the enviroment looks great! Looking forward to being able to walk around in it ourselves!
And it even looks like the fps controller is there as well...It looks like a marine helment on the screen :)
cptKickASS:
1 year, 8 months ago
Yes and with depth of field applyed ;)
voyager33mw:
1 year, 8 months ago
Kim with the environment looks awesome. That environment looks really immersive. I have a feeling you guys are going to surprise us yet again.
Marcos_Khan_501:
1 year, 8 months ago
Top work !
LordMord:
1 year, 8 months ago
"Been working on kick ass multiplayer stuff. 'nuff said :)".
does this me we will have something to test soon? I hope so.
Greate sitrep like always
Adidas25:
1 year, 8 months ago
This picture with Kim looks promising, this lightning and shadows and fog (or mist, smoke)!
Every week all this becomes better and better :)
Cant wait to check this TDM map out!
A.D.
Adidas25:
1 year, 8 months ago
From today on, i will support you guys every month with 1 support medal!!! Thumbs up:D
PS: Is there a button to edit posts?!
AnusCondus:
1 year, 8 months ago
Who else is looking forward to whoooping the dev's behind in their own game? :D
MUAHAHA!
Keep it up!
@forgefire: Nice catch with the helmet!
55willied:
1 year, 8 months ago
COOL GAME
Kosai106:
1 year, 8 months ago
@AnusCondus: Shush you, Mr. Defending IM Coop Tournament Champion, haha! ;)
Mjauv:
1 year, 8 months ago
Fascinating. Bought two new support medals as a small contribution. I wants to play Deadlock!
Razgriz_PR:
1 year, 8 months ago
You guys are really doing a great job. Each sitrep is better. Keep it up!!
Antonio38425144:
1 year, 8 months ago
Wow the enviroment photo looks great. I'm looking foward to the next sitrep.
Hral:
1 year, 8 months ago
Just saw this article, which unfortunately is in danish, but the pictures remind me a lot of the IM training facility stuff we have seen.
http://ing.dk/artikel/122434-se-draensystem
et-der-reddede-tokyo-fra-tyfon#0
Its a drain system for Tokyo...
Scribblehead:
1 year, 8 months ago
Hria:
T'Was the main inspiration for the IM training/IM base actually - we haven't realized the whole concept yet though, since we just want to focus on getting Deadlock out there to you guys :), but nicely spotted (afaik Mirrors Edge used the same idea for their underground running areas).
Kosai106:
1 year, 8 months ago
@Scribblehead: Indeed they did!
Getz2oo3:
1 year, 8 months ago
*drools* You guys are just not making life easy on me...You know that? lol - - I can't be a lurker when you post stuff like this.... garrrr lol
For the Love of the Game...may it soon be in our hands - - muahahahaha. xP
RapidFire:
1 year, 8 months ago
LOOKS GREAT
Doein:
1 year, 8 months ago
Great Stuff as always, you guys! I am especially loving that tactical PDA. Grrrr... wish I had some money to upgrade this account of mine and do more in terms of support!
FOR THE LOVE OF THE GAME
johnas:
1 year, 7 months ago
... octomber? ????
sacul:
1 year, 6 months ago
E LEGAL O LUGAR APOSTO QUE OUTROS GOSTAN TAMBEN.
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