SITREP - Week 009

published Friday, 17 June 2011, 15:00 by ZPSHicks

Whats the chance of watching two clowns dressed in yellow and red standing inches from death near a violent river on mighty Iceland? Well in this weeks SITREP its about 100%!

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Read last weeks SITREP [Here]

Team debriefing

Kim (ZPSHicks)
Game Director

"The last couple of days I've been all alone at the office with Nics and Heks off-site on Iceland and Anders still working from home (YES! he's back on the team two full days a week) working with us here at HQ from the beginning of next month and forward (So exciting).

I'm finally getting somewhere with my Art Direction reference research for Deadlock (New stuff) or to be a bit more specific nailing the style and mood for the inner training caves and combat areas deep inside ITOs Training Grounds (Mojave Desert, South Nevada USA) ... DevBlog with a few research images online next week or so help me GOD!

This upcoming Monday when the production server is back at full capacity, everything is going to be about maximal energy and "Pedal to the metal" on Deadlock, not looking back before we've all played IM3 a "few" years from now! MOVE! :)"

Mikael (heks)
Lead Programmer

"I've only had a day of work this week so I haven't got a whole lot to report. Basically I've been setting up the backup procedures for the production server, so my epic journey into the world of server maintenance is hopefully coming to a close!"




Two clowns dressed in yellow and red standing inches from death near a violent river on mighty Iceland! :)
Two clowns dressed in yellow and red standing inches from death near a violent river on mighty Iceland! :)

Anders (cptKickASS)
Game Artist

"Back in business! The last week has gone into research on our character controller and animation pipeline. I'm starting the initial work on rebooting our animation pipeline and streamlining it for Unity. Since everything is about multiplayer moving forward we need our Character Controller to fit this scenario. So! No new content, just a lot of code digging. :)"



Jess (NecroSonic)
Level Designer

"Since my last update I have been busy adjusting an old map that never made it into Running Man. It has good potential but needs some love before it will be up to the Deadlock standard. I cannot wait to show you guys/girls once the server is completely back online next week!"



Nicolai (Reese)
CEO & Composer

"Heks and I are in Iceland for a few days of R&R getting inspired by the awesome nature and also to meet up with some of our former Zero Point colleagues currently working here (CCP). We've only been here a few days but I already feel overwhelmed by inputs and experiences and my feet hurts (in a good way) :)"



Picture of the Week 0035

A while back we where invited to "play" terrorist & hostages in a training session of the Danish Frogman Corps (Our version of the US Navy SEALs). Besides getting a proper reality check that we'll never forget, we also got the chance to study various cool equipment, including this Reflex Sight; This is how sights in games should look like! :)


Mentions this week


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All the best,
Nicolai (Reese) & the team at Zero Point Software

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2 years, 10 months ago

Near death? Come on Heks, you can get MUCH closer than that. ;)
Let your inner viking shine!

Besides that, welcome back Anders! :)


2 years, 10 months ago

Sound like we got a lot coming from Jess next week, woohoo!!


2 years, 10 months ago

Iceland is a beautiful place :-) I'm glad KickASS is back to kick some more... code. Can't wait to see some new maps and animations.


2 years, 10 months ago

Wow! Iceland should be amazing. I hope you have a good time there.
Can't wait until you put the pedal to the metal though;)

I have just got myself established her at New Zealand.( moving from Denmark ) So I will probably post some pics with me in my IM T-shirt here in Wellingon city soon :D
I will make sure to promote the great endeavour that is IM! ...just gotta get my own pc soon :S

Looking forward to seing/trying the new map next week:-D


2 years, 10 months ago

Great to see the progress on Deadlock! Can't wait!

Also nice to see mentions on Wiki about AAA indie :)


2 years, 10 months ago

Really looking forward to testing new content, there hasn't been any for quite some time (I blame the server!). Fingers crossed it comes back to full capacity.
So, NecroSonic has a new map and ZPSHicks wants to show the graphical direction in which Deadlock is planned to go? Bring it on, I say!
Also, the tiny 'fence' on that picture made me laugh.

My regards, Kendzi


2 years, 9 months ago

We really failed again?


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