Latest in SITREP


SITREP - Week 032

by Reese | Wednesday, 8 Feb. 2012 | SITREP | comments (18)

Slowly and steadily Deadlock is evolving into the most immersive first person shooter ever.. and now we can almost shoot each other ;)
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SITREP - Week 031

by Reese | Friday, 20 Jan. 2012 | SITREP | comments (15)

An emotional coder, a coding composer, a teaching coding visual artist, a blissful non-coding but loving Game Director with an organizing wife. Believe it or not, but we are achieving symbiosis
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SITREP - Week 030

by Reese | Friday, 13 Jan. 2012 | SITREP | comments (17)

Cookies and SITREP anyone? We ate the cookies
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SITREP - Week 029

by Reese | Friday, 6 Jan. 2012 | SITREP | comments (30)

Holy jaws.. It's 2012 and we're back with the SITREP. Have you experienced the first iteration of Deadlock yet? /Reese
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SITREP - Week 028

by ZPSHicks | Friday, 9 Dec. 2011 | SITREP | comments (13)

This week we have solid proof that even Indie Game Developers really can be close to real-life people, all it takes is a few beers and yellow moral booster pick-ups! :)
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SITREP - Week 027

by Reese | Friday, 25 Nov. 2011 | SITREP | comments (44)

What do you get if you mix a bunch of highly dedicated game developers with a camera and some liquorice? Find out in this weeks SITREP, it's a double-dare :)
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SITREP - Week 026

by Reese | Friday, 18 Nov. 2011 | SITREP | comments (61)

Level visual and network code are progressing, yada yada.. Hey, this is actually starting to look and feel like a game :)
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SITREP - Week 025

by Reese | Friday, 11 Nov. 2011 | SITREP | comments (48)

..and we're back providing you all with more exciting news from the Deadlock trenches.
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SITREP - Week 024

by Reese | Friday, 28 Oct. 2011 | SITREP | comments (43)

Kim is back, Multiplayer and Xmas is getting closer and somehow I smell cookies?
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SITREP - Week 023

by Reese | Friday, 14 Oct. 2011 | SITREP | comments (48)

Kim unlocked "Baby #3" achievement, coding skills are being upgraded, production is running smoothly and somehow its already Friday.
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SITREP - Week 022

by Reese | Friday, 7 Oct. 2011 | SITREP | comments (24)

Deadlock is progressing and the office got a long awaited overhaul. Read more from your favorite game devs in this weeks SITREP
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SITREP - Week 021

by Reese | Friday, 30 Sept. 2011 | SITREP | comments (15)

IM: Deadlock are progressing and this week provided us with our first functional multiplayer experience. Read more in this weeks SITREP
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SITREP - Week 020

by Reese | Friday, 23 Sept. 2011 | SITREP | comments (22)

Anyone up for a Deadlock environment sneak peak? Find out more about what's going on in this weeks SITREP
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SITREP - Week 019

by Reese | Friday, 16 Sept. 2011 | SITREP | comments (14)

Who's a good dev team? Whoooo's a good dev team? Yes you are...Yeees you are
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SITREP - Week 018

by Reese | Friday, 9 Sept. 2011 | SITREP | comments (14)

Megatron and his autobot spammers are dead by the hand of our beloved fixer, Tax. So what's been going on besides killing spam posters? Read more in this weeks SITREP
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SITREP - Week 017

by Reese | Friday, 2 Sept. 2011 | SITREP | comments (13)

Second most rainy summer in Denmark since they started to measure that annoying wet thing from the skies. Fortunately Sci-Fi is created in dry docks behind a desk, inside.. with coffee.. and stuff. SITREP time. /Reese
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SITREP - Week 016

by Reese | Friday, 26 Aug. 2011 | SITREP | comments (11)

Latest update from your favorite indie game dev's. It's SITREP time and I'm hungry. Who took my cake and was the cake really a lie? /Reese
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SITREP - Week 015

by Reese | Friday, 19 Aug. 2011 | SITREP | comments (27)

Heks went to the US on vacation, ZPSHicks has added the color green to a world of grey and Reese has barricaded himself in the music studio. For the love of SITREP
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SITREP - Week 014

by Reese | Friday, 12 Aug. 2011 | SITREP | comments (22)

Initializing post vacation SITREP. So, whats been going on at the ZPS HQ?
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SITREP - Week 013

by Reese | Friday, 15 July 2011 | SITREP | comments (16)

Last SITREP before our much needed summer holidays. But wait a minute .. where did the sun go? .. ARGH! We have way too much rain in Denmark at the moment; Our orbital solar deflectors may need to be realigned.
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SITREP - Week 012

by Reese | Friday, 8 July 2011 | SITREP | comments (12)

Two nominations, and yet another highly creative week of conceptualizing, maturing, developing, SCRUM planning and basically getting up to speed with a lot of aspects in regards to our first multiplayer release: Interstellar Marines:Deadlock. Read more in this weeks SITREP.
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SITREP - Week 011

by Reese | Friday, 1 July 2011 | SITREP | comments (13)

Conceptual department is back online, SCRUM re-initiated and Kim reveals more of Deadlock. Read more in this weeks SITREP
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SITREP - Week 010

by Reese | Friday, 24 June 2011 | SITREP | comments (21)

Another former employee from the Zero Point family returns, SARA is fully operational and is currently being filled with tons of research images and the IM:Deadlock development is getting up to speed. Find out more in this weeks SITREP
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SITREP - Week 009

by ZPSHicks | Friday, 17 June 2011 | SITREP | comments (7)

Whats the chance of watching two clowns dressed in yellow and red standing inches from death near a violent river on mighty Iceland? Well in this weeks SITREP its about 100%!
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SITREP - Week 008

by Reese | Friday, 10 June 2011 | SITREP | comments (16)

Kenneth is M.I.A. after a drink, SARA is back online and Kim just bought a shovel. Find our why in this weeks SITREP
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SITREP - Week 007

by Reese | Friday, 3 June 2011 | SITREP | comments (14)

SITREP is upon us! Reeeaaad more abooouuut it!! An offline SARA triggers a rogue level designer and Kenneth spawns the evil "Coder-Police".
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SITREP - Week 006

by Reese | Friday, 27 May 2011 | SITREP | comments (10)

How many coders does it take to hotwire a server? Find out in this weeks SITREP
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SITREP - Week 005

by Reese | Thursday, 19 May 2011 | SITREP | comments (16)

How many Gert's does it take to silence Kim and is our Game Director REALLY this short? Find out and read what else has been going on in this week's SITREP.
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SITREP - Week 004

by Reese | Friday, 13 May 2011 | SITREP | comments (11)

A Fox, a level-designer and a Shark with chicken legs crossed the road and headed for an Irish pub. Confused? Intrigued? Read more in this Friday's SITREP Week 4.
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SITREP - Week 003

by Reese | Friday, 6 May 2011 | SITREP | comments (12)

Another Friday is upon us which means it's time for our SITREP Week 3.
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SITREP - Week 002

by Reese | Friday, 29 April 2011 | SITREP | comments (12)

Its Friday, so welcome back to our weekly SITREP initiative. So, whats been going on?
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SITREP - Week 001

by Reese | Friday, 15 April 2011 | SITREP | comments (18)

Greetings Marines and welcome to our first installment to our new weekly SITREP initiative which we will blog of every Friday.
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