Latest in Picture of the Week


Picture of the Week 0050

by ZPSHicks | Thursday, 8 Dec. 2011 | Picture of the Week | comments (23)

Our beloved conceptual artist Mr. Jesper ScribbleHEAD Andersen have materialized a detailed concept of what our larger exterior complexes will look like at some point in Deadlock. We now have what we have always looked for; Avatar meets Danish design! :)
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Picture of the Week 0049

by ZPSHicks | Thursday, 1 Dec. 2011 | Picture of the Week | comments (37)

It's finally the 1st of December! Other than that; No comments! :)
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Picture of the Week 0048

by ZPSHicks | Thursday, 24 Nov. 2011 | Picture of the Week | comments (32)

Another slice from our IM: Prologue storyboard; In most hot zones its standard ITO procedure to deploy a Titan Walker at three down and locked. Equipped with exposable landing jets the Titan Walker performs a quick LZ recognizances and provides support while the Megalodon dropship lands.
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Picture of the Week 0047

by ZPSHicks | Thursday, 17 Nov. 2011 | Picture of the Week | comments (23)

This "late" Picture of the Week is taken near the "new" Area B on the Combat Range 1 Deadlock map, which has just gone through its 3rd Iteration internally. It's really exciting for us to slowly materialize where we'll soon be fighting each other in tense close quarter tactical combat!
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Picture of the Week 0046

by ZPSHicks | Monday, 7 Nov. 2011 | Picture of the Week | comments (43)

If you thought that the ITO Zero Environment Combat Suit would forever be one size fits all, well think again! :) We've internally started iterating on tons of various Interstellar Marines customization options, which will allow us all to personalize our preferred outfit within the standards of the ITO Special Forces.
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Picture of the Week 0045

by ZPSHicks | Wednesday, 28 Sept. 2011 | Picture of the Week | comments (25)

Everybody that's been following the Open Door Development of Deadlock, knows that we're taking "this" to a whole new level and although we've shown a bit of level design using the modules we created during Running Man; This image shows how we've envisioned the training modules to look like in their next iteration, illustrated beautifully by our very own Master ScribbleHEAD! :)
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Picture of the Week 0044

by ZPSHicks | Tuesday, 20 Sept. 2011 | Picture of the Week | comments (40)

Although it's not on the top of our current "to do" list, we're really looking forward to implementing the tactical PDA; which features loads of interesting tactical gameplay and options. Here you have the PDA in one of its early proof-of-concepts and if you can guess the game in the background, I'll work naked, all day tomorrow! .. (not really) :)
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Picture of the Week 0043

by ZPSHicks | Wednesday, 14 Sept. 2011 | Picture of the Week | comments (16)

Yesterday I booted up our old Publisher demo (first time in a long time) to show ScribbleHEAD some of our early ideas and environments. Nostalgia struck and I just had to post a screenshot from the Carcharodon Carcharias Scanning Areas deep inside Orbital Research Station Xeno-13. (It's "Magazine" not "Clip" :))
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Picture of the Week 0042

by ZPSHicks | Wednesday, 7 Sept. 2011 | Picture of the Week | comments (25)

Grrr! .. We still have a long "road" ahead of us when it comes to establishing and setting up our artificial cave terrains and vegetation; so we thought we'd share a picture of two friends posing in the woods! :)
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Picture of the Week 0041

by ZPSHicks | Tuesday, 30 Aug. 2011 | Picture of the Week | comments (11)

Blueprint overview detailing how we're envisioning the various artificial training cave arenas and sub-levels of Deadlock to be structured. The facility blueprint and the cave concept comes from the hand of ScribbleHEAD and the silo concept is one of Cottas earlier pearls.
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Picture of the Week 0040

by ZPSHicks | Tuesday, 23 Aug. 2011 | Picture of the Week | comments (11)

Multi genius wonder-kid immovable object meets an unstoppable force and properly secret superhero Mr. Daniel Windfeld with the unfortunate username AnusCondus, have created a kick-ass un-official (might as well be official) Interstellar Marines CARD GAME. We tribute and honor his hard work and wish you guys and girls hours of fun! :) - Download printable PDF from our Forum: http://bit.ly/q6MyLs
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Picture of the Week 0039

by ZPSHicks | Tuesday, 16 Aug. 2011 | Picture of the Week | comments (21)

First vegetation test on one of our artificial cave maps (previously used to test a toggle-able day and night lighting prototype). Thanks to the power of Unity, we've been able to get a good head start on environment vegetation, after purchasing a few cool packages in the Unity Asset Store and we're all pretty excited about the potential detail and variety it presents our environments.
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Picture of the Week 0038

by ZPSHicks | Monday, 8 Aug. 2011 | Picture of the Week | comments (31)

We're finally back from vacation, booting things up with a special Picture of the Week, from the magic hand of Mr. Jesper Andersen (Aka ScribbleHEAD) which have sent us a few concept tests, based his interpretation of our Art Direction for the artificial caves of ITO Training Grounds. We love all his ideas and are very much looking forward to iterating the concept further in close cooperation with what is already established by Mr. Von Cotta.
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Picture of the Week 0037

by ZPSHicks | Monday, 27 June 2011 | Picture of the Week | comments (29)

Nostalgia-trip; three initial pistol concepts I did (hence the low quality) back in 2003 when Nics, Gert and I was slowly getting started. From left stable, 3-round burst and high caliber models. Heavily inspired by real-life counterparts, can you guess which?
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Picture of the Week 0036

by ZPSHicks | Monday, 20 June 2011 | Picture of the Week | comments (12)

Out of this world! Heks and Nics just returned from Iceland with tons of research images, each more beautiful than the next!
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Picture of the Week 0035

by ZPSHicks | Monday, 13 June 2011 | Picture of the Week | comments (9)

A while back we where invited to "play" terrorist & hostages in a training session of the Danish Frogman Corps (Our version of the US Navy SEALs). Besides getting a proper reality check that we'll never forget, we also got the chance to study various cool equipment, including this Reflex Sight; This is how sights in games should look like! :)
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Picture of the Week 0034

by ZPSHicks | Monday, 6 June 2011 | Picture of the Week | comments (16)

Commander-in-Chief on "Project IM" General Sebastian Travis standing on the bridge of AIV Kitty Hawk getting his morning coffee while listening to the daily candidate progress-report from 'SARA'.
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Picture of the Week 0033

by ZPSHicks | Monday, 30 May 2011 | Picture of the Week | comments (17)

Jack Torillo setting at his desk, lonely, trying to get his head around a data-report from 'SARA'. Torillo is ITO's Chief S.E.T.I. Researcher and the 'father' of the Interstellar Marines program: "It's not a matter of if - It's a matter of when! .. and for that we need to create a new breed of soldiers capable of protecting humanity against all threats of the unknown!"
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Picture of the Week 0032

by ZPSHicks | Monday, 23 May 2011 | Picture of the Week | comments (37)

You might already know the Meikyu 2.1 "Rhino" Tactical Shotgun "available" inside The Vault as well as in another POTW concept posted earlier and here is our beloved shotgun 02 again (still have two unrevealed shotguns models) in form of a high polygon render to quietly hint that this baby will be part of our Deadlock inventory eventually .. and like a famous Corporal once said: "I like to keep this handy... for close encounters!"! :)
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Picture of the Week 0031

by ZPSHicks | Monday, 16 May 2011 | Picture of the Week | comments (26)

We've shown a bit of unpolished work-in-progress from Deadlock recently .. so this week we've decided to post an old screenshot from onboard ITO's orbital research station Xeno-13, because we feel it provides a decent representation of the kind of polish we're going for in both Deadlock and IM in general. (The screenshot is from our old engine but could might as well have been from Unity and also reveals one of our old badly designed shark creature iterations)
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Picture of the Week 0030

by ZPSHicks | Monday, 9 May 2011 | Picture of the Week | comments (23)

Back when our team included concept artists they could always play around with the shark creature concept, if e.g. idling. This iteration (we called it "chicken legs") was spawned by our beloved Mr. Munk to great amusement on the team ... and actually inspired ideas centered around the fact that, maybe not all creature fabrications is perfect all the time. (Like they say: "Don't *beep* with mother nature")!
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Picture of the Week 0029

by ZPSHicks | Monday, 2 May 2011 | Picture of the Week | comments (21)

In last weeks SITREP, ClaymoreMD asked "What are those things above the Titan walker? Looks like alien ships / weapon designs :-)" ... Well, it's actually a few early concept thumbnails of the mighty AIV Kitty Hawk creatively spawned by our old concept god Mr Von Cotta.
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Picture of the Week 0028

by ZPSHicks | Tuesday, 26 April 2011 | Picture of the Week | comments (24)

I guess this means no one has found our ever present "easter eggs" inside iteration 1 of the Operations map?. In the future if you haven't seen the Sharks you haven't seen it all! :)
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Picture of the Week 0027

by ZPSHicks | Friday, 8 April 2011 | Picture of the Week | comments (24)

Operations map from Running Man getting a rework for Deadlock and we want you to be with us all the way starting with this "work in progress" image and very soon inside the map in Unity running around gathering a lot of creative feedback!
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Picture of the Week 0026

by ZPSHicks | Friday, 1 April 2011 | Picture of the Week | comments (9)

Screens from a Unity prototype which will be online soon - here I push deferred lighting to the limit in my attempt to faking real-time Global Illumination (In-direct lighting) on the map called Hangar from Running Man.
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Picture of the Week 0025

by ZPSHicks | Friday, 25 March 2011 | Picture of the Week | comments (21)

Somewhere in the Mojave Desert, South Nevada USA, a Megalodon class Dropship is seconds into dust-off, with full thrust on all VTOL exhausts, lifting off violently from one of the top-side launch pads of ITO's Training Grounds. Estimated wheels-down in 40mins inside Docking Bay 2 of AIV Kitty Hawk.
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Picture of the Week 0024

by ZPSHicks | Friday, 18 March 2011 | Picture of the Week | comments (26)

When Nicolai, Gert and I started Zero Point Software back in 2004, we immediately began brainstorming on our company logo (while playing around with modding in UT2004) .. We love our current logo, but still feel a lot of nostalgia looking at these early logo iterations.
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Picture of the Week 0023

by ZPSHicks | Friday, 11 March 2011 | Picture of the Week | comments (20)

This weeks POTW is an early dumb of a map in-development for Deadlock, internally codenamed RiftWars. The map is created by Jess Rahbek (Our beloved Level Designer on Running Man). RiftWars is a small intense map (4-8 player) comprised of platforms, walkways, bridges and small hangars all exposed around a big underground grater.
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Picture of the Week 0022

by ZPSHicks | Thursday, 10 March 2011 | Picture of the Week | comments (8)

Jack Torillo and his research team on an expedition deep inside the northern forests of quadrant 24, just 50 clicks from ITO's colony on Valhalla.
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