IM: Bullseye

published Friday, 22 Jan. 2010, 15:00 by ZPSHicks

We have proudly released our First playable preview slice from Interstellar Marines, introducing some of the weapon shooting mechanics from Interstellar Marines.

Play "Interstellar Marines: Bullseye" now!

http://www.interstellarmarines.com/media/uploads/articleholders_images/game/play_bullseye.jpg
Welcome on board "AIV Kitty Hawk" for Advanced Weapons Training with ITO AI 'SARA'

In a series of advanced weapons training programs, 'SARA' tests the capabilities of everybody, to calculate if we have what it takes to become Interstellar Marines.

"Bullseye Released" - Trailer
(20Mbit WMV 720p Video available in Briefing Room) Watching videos is fun but have you earned your five stars in "GoGoGo Expert" yet?

 

Built on the Unity game engine.

We are building Interstellar Marines on Unity, which allows us to execute our game with 16x Anisotropic filtering, Fullscreen Anti-aliasing, per pixel lighting, normal maps, lit translucency, dynamic shadows as well as most other AAA features you would expect from game engines such as Unreal or CryEngine .. but in a browser on both Windows and OS X. We guarantee you it's the best graphics, sound and fun you've had in a browser-based game!

To play "Interstellar Marines: Bullseye" you only need to install the Unity3D web plug-in (automatic requested) when starting the game.

We recommend Mozilla Firefox for the optimal gaming experience as it enables flawless full screen support.



3 NEW Screenshots has been uploaded in our Media Section
In the dark even Cardboard targets will break violently to 9mm light armor piercing rounds!
In the dark even Cardboard targets will break violently to 9mm light armor piercing rounds!

 

2 NEW Music scores has been uploaded in our Media Section (Menu and Trailer themes)
http://www.interstellarmarines.com/media/uploads/article_images/briefingroom/music_banner_bullseye.jpg
Reese have composed two new fantastic music scores. The game preloader / menu theme and the Bullseye trailer theme!

 

Features made to enhance your Bullseye experience:

  • 10 NEW Bullseye Avatars available in your users profile.
  • Unlock 17 unique achievements from playing Bullseye.
  • Compare your best challenge highscores with other community members.
  • Earn Facebook "Bragging Rights" and show the world you own Bullseye.

http://www.interstellarmarines.com/media/uploads/article_images/interstellar-marines-bullseye/bullseye_article_avatars.jpg

 

Your feedback is important to us!

Please let us know what you think about Bullseye, do not hesitate writing your feedback in our Bullseye - We need your feedback thread

Tips to increase your Bullseye score.

Siepher, one of our very dedicated Spearheads, has posted a detailed guide on how to get the most out of Bullseye.


We hope you get hours of fun unlocking challenges, upgrading your weapon handling and fighting for highscores and archivements!

FOR THE LOVE OF THE GAME
Zero Point Software


Comments

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4 years, 7 months ago

Very nice work I love the bullseye gameplay and still the fantastic music soundtrack of the game! Now I can't wait for the full game!

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4 years, 7 months ago

Your gunplay is the best I have ever messed around with. There has obviously been a ton of effort getting it absolutely perfect.

As the "grinder", with the highest number of points in Beta, I can safely say that my doubts are removed. This game will be one of my favourites of all time.

At first I was somewhat skeptical, as I was 25% in it for the actual game and 75% in it for the business model. Now it's more like 60% to 40%, this game will stun everyone.

Great work guys.

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4 years, 7 months ago

@ Astalano

With comments like that you can be sure you'll convert us to the "crying developers"! :)

We just look forward to playing against you all inside the Multiplayer and make sure we get a game that pushes the envelope and we can all be proud of!

/ZPSHicks

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4 years, 7 months ago

I was somewhat sceptical like Astalano when I first heard about Zero Point Software and Interstellar Marines, but I decided to try my luck, and I joined the Spearhead ranks in this community.

Reason for doing so, was that I thought this company would change every ones view on the danish game industry, and when they succeed (I know you guys will), it'll change it forever. If you guys manage to make a nice foundation for this business model, I might one day be able to get a job in Denmark as a game developer, like I've always wanted. :)

Great job on the final release, and good luck with the world exclusive - it's going to be a bomb!

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4 years, 7 months ago

PS. Thanks for including my guide, I'll update it right away with information matching the final release. :)

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4 years, 7 months ago

Hooray ;-)

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4 years, 7 months ago

Yay, new music update at last! ^^

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4 years, 7 months ago

Who, even among us first-hour spearheads, was not at least a bit sceptical? Considering the scale of this project and the promise... seriously?

The question that matters is:
WHO STILL IS?
No one.

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4 years, 7 months ago

Was pretty much astonished by the quality work put into this mode, keep up the great work!

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4 years, 7 months ago

Is there an iPhone version coming, too?

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4 years, 7 months ago

No iPhone version fdeth, unfortunately for iPhone users. I'm not sure it would fit with the vision of creating an FPS that expands and innovates on the core concepts that make FPS's so fun, namely AI, story, co-op and immersion, mainly.

First it will release on PC, then 360 and PS3 if the community supports the decision enough.

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4 years, 7 months ago

Nice official launch for Bullseye and keep up the great work!
As everyone has stated the weapons 'feel' amazing and different than most games in a good way. The shooting is just plain fun which I'm sure you've noticed since you made a whole playable preview based on just shooting stuff ;)

I like the small changes made to the site to help direct people to information about the game. I still think a video that goes over the progress and what you have planned for the game would be a good idea but for now this is great.

Can't wait for the next chapter which I hope will include movement and maybe multiplayer if we are super lucky!! Support AAA Indie for real creative and innovative games made by passionate gamers for fun and not profits!

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4 years, 7 months ago

well... What can I say other then I agree with the other comments made already :)

The gameplay in bullseye is really amazing and shows not only the techinal talent of the team but also that they have a real feel for good gameplay!

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4 years, 7 months ago

One word, Amazing. If I had the $40 to join the spearhead dealio i'd be on that in seconds.

The bullseye preview blew me away (Note: Works flawlessly in google chrome as well*) I spent a good 4 hours just playing the levels, continuing to remind myself this isn't even a completed project! It could only get better!

I'll definitely be supporting you guys however I can, while word of mouth may be all I can offer at the moment.

Looking forward to further updates and previews!

-Faris

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4 years, 7 months ago

welcome to the site faris!

Word of mouth is worth a LOT for zps and this project, the more people are interrested in the game and visit the site the easier it will be for them to get funding from investors - so word of mouth is very important!

btw... I just noticed text on the GT trailers, "been approved for all FPS gamers on planet earth", good stuff :)

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4 years, 7 months ago

I swear I was only in the "Bullseye" chamber for 10 minutes but an hour+ some how evaporated. May I please, Sir or Madam, have a replacement rifled barrel? I seem to have, erm, mines all smooth bore now. Funny how that happens.

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4 years, 7 months ago

soo basically you could base the entire game on the unity engine! it's AMZING i havn't seen anything this badass in a long time yet alone IN A BROWSER! Oh and the lousy avatar!! I want refunds!

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4 years, 7 months ago

GOD DAMN ... just wow :O as soon i find next job i give you my money

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4 years, 7 months ago

Haha, that sounds good DeVxC! :)

Just by being here, you're supporting more than you know.

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4 years, 7 months ago

ZPS was first game developer, that actually made me think about the whole industry. As they offer the community investing to the developing process, they offer exclusive insiders, bonuses and lot of material about work in progress, I have to say, this is the way how all game developers should do it. Instead of focusing on mainstream players and mining great sum of money, the only thing ZPS care is the quality of the product and satisfaction of the community.

We should bring the genre of FPS action into another level. We should try new things, we should support new (risky) ideas and we should fight together as a team for better gaming. And becasuse the development is part of the game, community should be involved in this process. It's not about the money, it's about things doing the way they should be done. And that is exactly what's ZPS doing. For The Love Of The Game and From Gamers For Gamers!

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4 years, 7 months ago

This is great!
I wish there was more than one weapon, but then again I also just want the full game to be out.

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4 years, 7 months ago

hmm... just a quick question... as a spearhead, can I have a copy for both pc and xbox360?

Or should i create another spearhead account ;)

Love this game!

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4 years, 7 months ago

That's an interesting question jn20. We'll know more closer to release.

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4 years, 7 months ago

To me, I felt like if I didn't support this company I would be lying to myself and my own dreams...as an aspiring musician I have always believed and always will believe that me and my band will be able to tour the world and kick some ass. There are doubters (even my family), however I will not take their discouragement on board... for me there is no backup plan, I write music and record it at home, then get ready to go out and gig.

The only thing holding us back is the lacking of a singer... and my point is:

How could I sit here and look at what these guys are trying to achieve and not support them? They are doing exactly what Me and my band are trying to do with music.. they want to bring fantastic products out at a fair price and of excellent quality, while missing out the mddlemen (record labels for us).

I totally respect what you guys are trying to do, and I'll do my best to throw you some cash when I can.

For the love of the game,
For the love of the music,

Joe

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4 years, 7 months ago

**@SilverEvolver:**

Thanks a million for your support and thanks for starting my week with wet eyes! :)

Really hope, you succeed with your dreams as well and welcome on board.

To get all nostalgic (from Shawshawk redemption):

**Get busy living or get busy dying!**

/ZPSHicks

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4 years, 7 months ago

Very very impressive interactive demo. I will probably throw some money after you guys as soon as possible ;) The gunplay feels "just right"

I hope the game gets the attention from gamers that it deserves. Everyone can tell how much love has gone into making it so perfect.

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4 years, 7 months ago

no problem man, no problem..sometimes quotes used are crappy / cheesy, but it seems you not only have a great team of workers, you also have a great team of film lovers :D

Fantastic film isn't it :D

If you guys ever need some heavy metal (Old school like Testament, Pantera, Slayer, Arch Enemy etc) let me know! Me n the guys would love to write a track for ya, you could use it during fights hahaha as a battle theme :D

If it's something you guys were looking for (opposed to the "classic" score sound you have for the emotion etc and story telling) then hit us up, we could send you some samples from my home studio :D


much love,

Joe

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4 years, 7 months ago

Companies like this are the inspiration I need to get out of bed in the morning and go learn more about 3D Art/ modeling!

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4 years, 7 months ago

Hey guys. Just wanted to say I loved the Bullseye demo. I found it thanks to the post made on Destructoid about it. You guys are doing what I've been too lazy to do: make a kick-ass game all on your own. So you guys have my attention, my money, and my respect. Keep up the great work!
-Leon

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4 years, 7 months ago

Very nicely done!

You normally need more than a bulls eye shooter preview to impress people, but i think you just did it anyway :P

Im still skeptical, but I know from experience that it's better to be suprised than disappointed. Keep it up!

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4 years, 7 months ago

Well, I have one thing to say about Bullseye. It made me support this game and join the Spearheads. Great job Zero Point!

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4 years, 7 months ago

I found the gunplay to be very intuitive and indescribably satisfying. If I was not a student (and therefore poor), I would give lots and lots of shiny monies to support this. So instead I've done the next best thing, which is to show this to my friends in the hope that they have more shiny monies than me to help support the company and the game.
Great work, can't wait for the next chapter.

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4 years, 6 months ago

i really like it so far. it looks great. the only thing i have a problem with is the hip fire shooting. it is just waayyy too inaccurate.

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4 years, 6 months ago

Well I simply have to say, hell of a job!
Quality like this can hardly be seen in games developed by the large companies, I can see AAA Indie completely revolutionising the games industry.

Keep up the fantastic work guys.

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4 years, 6 months ago

Bullseye should be a training mode in the game, and 1 mode you should have is a survival mode with land sharks running at you like NAZI ZOMBIES in COD World At War, that would be fun in co-op, will you be able to drive a mech, i don't really care but just saying, it might be a change from shooting stuff as a person, i know it is early on in the game creation but i am just saying it might be nice see what other fans think, the gun system works really good, but my really really slow laptop can't handle bullseye :( so i just use my other computer that is alot faster, nice work guys, i hope the game turns out to be a hit, maybe Game Of The Year, if the game is awesome you got my Vote and my $$$$$, i would be a spearhead but i just have no money. I would like it to be on ps3 when you bring the game out, because i like gaming on my PS3 more then PC. GOOD LUCK

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4 years, 5 months ago

Is there anything ealse besides this stupid training??? >=(

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4 years ago

I played Bullseye a few days ago and i must say you guys did a good job, i'm thinking of becoming a frontliner soon, wish i could afford a spearhead.
I am really looking forward to it, and i wish you the best of Luck.

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3 years, 4 months ago

ja sam postigo veliki broj ubojica znate koliko?78,000,000

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3 years, 4 months ago

i ti to možeš znam siguran sam 100%

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