• What is Early Access?

    By getting Early Access to Interstellar Marines you're actively supporting the development of the game, and as we release frequent updates we invite you to give your feedback and suggestions to help us create the best game possible.

    Check out our fresh new video that highlights what to expect from Interstellar Marines on Steam Early Access, including all our ambitious plans and ideas for the future.

Playable Prototypes

Concept

Originally prototyped to test the capabilities of the Unity engine, this environment concept evolved into something that we just couldn't keep to ourselves.

Enter The Vault

Shooting

Ever wanted to shoot helpless synthetic cardboard victims just for the kick of it? Experience what rookie marines have to go through onboard the AIV Kitty Hawk in the Interstellar Marine's universe.

Play Bullseye

Movement

The training takes place two kilo-meters below ground where you will have to face an onslaught of char-ging Combat Training Robot in dif-ferent environments.

Play Running Man

Multiplayer

We’re currently focused on develop-ing the core technology and multi-player gameplay and are extending the playable experience with new prototypes and improvements on a regular basis.

Play Deadlock

Latest Articles

SITREP - Week 5, 2014

by ZPSPhyrefli | Tuesday, 19 Aug. 2014 | SITREP | comments (16)

Just one short month left until we release Project Coop, and the team is working furiously to start to tie everything together. [ Read more ]

SITREP - Week 4, 2014

by ZPSPhyrefli | Saturday, 2 Aug. 2014 | SITREP | comments (11)

Production is full steam ahead after the holiday break. Everyone has dived head-first back into creating the huge new coop update. Awesomeness abounds! [ Read more ]

SITREP - Week 3, 2014

by ZPSPhyrefli | Saturday, 12 July 2014 | SITREP | comments (15)

The interns get the interview treatment, we release a Linux maintenance patch and the very first single player test map is released to our Spearhead backers. [ Read more ]

SITREP - Week 2, 2014

by ZPSPhyrefli | Monday, 30 June 2014 | SITREP | comments (10)

It's been a busy week as we continue the exciting work of bringing coop to life in Interstellar Marines. [ Read more ]

SITREP - Week 1, 2014

by ZPSPhyrefli | Saturday, 21 June 2014 | SITREP | comments (15)

A new start for SITREPs. Read exclusively about what's been happening behind the scenes as we work on the very first coop release for Interstellar Marines! [ Read more ]

Update 11: Deadlock Gamemode

by ZPSPhyrefli | Wednesday, 21 May 2014 | Development | comments (11)

Intense gameplay with the highly tactical Deadlock game mode, new AR 03 assault rifle, and a huge new map are the highlights of Update 11. [ Read more ]

Update 10: Covering Fire!

by ZPSPhyrefli | Thursday, 27 March 2014 | Development | comments (13)

Deeper immersion through the new HUD and sound effects, tactical cover and crouch system, and multiplayer Colony are the highlights of Update 10. [ Read more ]

Update 9: FPS Controller 2.0

by ZPSPhyrefli | Tuesday, 11 Feb. 2014 | Development | comments (14)

Welcome to Update 9 and our brand new FPS Controller, new multi-purpose map called Astrodome and our new e-sports friendly Spectator Mode! [ Read more ]

Update 8: Merry Xmayhem

by ZPSPhyrefli | Thursday, 19 Dec. 2013 | Development | comments (20)

It's the Holidays! Update 8 brings stats, achievements and a very special Holiday version of Mainline Winter. [ Read more ]

Update 7: Immersion Enhanced

by ZPSPhyrefli | Saturday, 7 Dec. 2013 | Development | comments (9)

Update 7 introduces the first steps towards our hugely ambitious goal of totally immersing you in Interstellar Marines. [ Read more ]